Learning Technologies Center

The Learning Technologies Center is an applied educational research and development center of the Science Museum of Minnesota.

Our mission is to support informal science learning through creative and meaningful applications of classic and emerging technologies.

Take a look at the LTC history

Through our work LTC has developed an engineering-design continuum to support our mission:

Play » Tinker » Make » Engineer »

This continuum is supported by a pedagogical approach to develop resources and environments that support the facilitation of inquiry moving into design experiences for learners

Inquiry » Design » Engineering Design

In the News

Cookie Shapes! (by Vihart)

Robot Art: Harvey Moon’s Drawing Machines (by The Creators Project)

Beautiful little robots that respond musically to drawn colors…. (via Looks Like Music by Yuri Suzuki)

The Museum of Modern Art (MoMA) just announced it has acquired 14 videogames for a new category of artworks there, and some in the art world are aflutter. “Sorry MoMA, video games are not art,” argues Guardian art critic Jonathon Jones. “They sure are,” asserts MoMA curator Paola Antonelli. “But they are also design, and a design approach is what we chose for this new foray into this universe. The games are selected as outstanding examples of interaction design.” In case you’re curious: The videogames MoMA is jumpstarting its collection with are Pac-Man, Tetris, SimCity, Myst. It will soon include Donkey Kong, Space Invaders, Zork, and Super Mario Brothers … among others.
Even though my main interest at this moment in my life is basketball, I still continue to learn and discover. I would like to teach kids about coding because the possible applications are fascinating and it’s really quite simple when you think of it. And while you could say, “but you don’t use it in your career” — I’d argue that I do. I did learn lots of life lessons both on and off the court.
Goo platform consisting of Goo Engine – a 3D JavaScript gaming engine entirely built on WebGL/HTML5 – and Goo Create – a visual editing tool running on top of the engine. For inspiration, check out this video tutorial on how to create an interactive scene in Goo Create.


Edith Ackermann came to class today. I could listen to her talk all day long. She was dropping knowledge bomb after knowledge bomb, and I think I caught about 10% of it. Hopefully some of my notes make sense or there is a video of the session. For now, here is this lecture from the Walker for you to enjoy. Shout out to the Science Museum of Minnesota early on in the talk!

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